000 01943cam a2200361 i 4500
001 795645344
003 OCoLC
005 20201214080556.0
008 120614s2011 nyu 000 1 eng
010 _a2012374530
020 _a9780307887443
_qpaperback
020 _a0307887448
_qpaperback
020 _a9781784754792
035 _a(OCoLC)795645344
_z(OCoLC)911174040
040 _aDLC
_beng
_erda
_cDLC
_dCDX
_dIHI
_dYDXCP
_dVRC
_dOCLCF
_dOCLCO
_dCZL
_dOCLCQ
_dCOO
_dUBY
_dOCLCO
_dNDS
_dOCLCO
_dOCL
049 _aYWMM
050 0 0 _aPS3603.L548
_bR43 2011b
100 1 _9168893
_aCline, Ernest,
_eauthor.
245 1 0 _aReady player one /
_cErnest Cline.
250 _aFirst paperback edition.
300 _a374 pages ;
_c21 cm.
490 1 _aReady player one ;
_vbook 1.
520 _a"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.
650 0 _aRegression (Civilization)
_vFiction.
_993641
650 0 _aWatts, Wade (Fictitious character)
_vFiction.
_9257136
650 4 _aVirtual reality
_vFiction.
_9601
650 0 _aShared virtual environments
_vFiction.
_9143708
650 4 _aUtopias
_vFiction.
_96974
650 4 _aPuzzles
_vFiction.
_9109540
655 0 _aScience fiction.
_2lcgft.
_9128598
800 1 _9257137
_aCline, Ernest,
_eauthor.
_tReady player one ;
_vbook 1.
942 _2ddc
_cASF
999 _c167449
_d167449